Overgrowth level art
My work with Wolfire Games' art team on Overgrowth, a game about freerunning killer kung-fu rabbits.
A tragic, story-based psychological adventure game, with puzzle-solving elements and an Abstract-Glitch aesthetic. break; is an inquiry into escapism and mental health in video-game form. I was project leader, level designer and one of the artists.
Fortificiation Map Contest
Seaborn: A popular TO map for Chivalry: Medieval Warfare
Rekoil Map Contest
Tropicana: A fast paced and open fps map for the game Rekoil.