Overgrowth level art

May 1, 2017

My work with Wolfire Games' art team on Overgrowth, a game about freerunning killer kung-fu rabbits.

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break;

June 15, 2016

A tragic, story-based psychological adventure game, with puzzle-solving elements and an Abstract-Glitch aesthetic. break; is an inquiry into escapism and mental health in video-game form. I was project leader, level designer and one of the artists.

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Fortificiation Map Contest

July 15, 2014

Seaborn: A popular TO map for Chivalry: Medieval Warfare

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Rekoil Map Contest

March 30, 2014

Tropicana: A fast paced and open fps map for the game Rekoil.

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UT3 Custom Levels

December 12, 2011

These maps were my very proud first contribution to the Unreal Community.

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